using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EVE.EVELogic
{
    public enum EVEUnitType
    {
        default_nonRenderable_Physical_nonStatic,
        default_Renderable_Physical_nonStatic,
        default_Renderable_Physical_Static,
        default_Renderable_nonPhysical_Static,
    }
}
